Journal papers
- Satoshi Iizuka, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui, "Object repositioning based on the perspective in a single image", Computer Graphics Forum to appear
- 五十嵐 悠紀, 三谷 純, カード織りのためのテキスタイルデザインおよび制作支援, 芸術科学会論文誌, Vol.13, No.2, pp. 97-106, 2014.
- 大城 幸雄, 金 尚泰, 工藤 博幸, 滝沢 穂高, 三谷 純, 岩田 洋夫, 矢野 博明, 掛谷 英紀, 圓崎 祐貴, 清徳 省雄, 大河内 信弘:医工産学連携による「肝変形を可能とした次世代型3D-CG肝臓手術シミュレーション・システム」開発 日本コンピュータ外科学会(1344-9486)15巻2号 pp140-141(2013.08)
- Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Interactive Design of 3D Geometry Made by Bending Inextensible Sheet Material Containing Slits", The International Journal of CAD/CAM (IJCC), Vol. 13, No. 2, pp. 23-29, 2013.
- 山田 裕貴, 金森 由博, 福井 幸男, 三谷 純: "Kinect を用いたリライティング", 映像情報メディア学会誌 研究速報, 36(16), pp.13-16, 2013
- Lifeng Zhu, Takeo Igarashi, and Jun Mitani, "Soft Folding", Computer Graphics Forum, Volume 32, Issue 7, pages 167–176, October 2013.
- Yuki Endo, Yoshihiro Kanamori, Yukio Fukui, Jun Mitani: "Matting and Compositing for Fresnel Reflection on Wavy Surfaces," Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering (EGSR) 2012), Volume 31, Number 4, pp. 1435-1443, 2012-6.
- Juncong Lin, Takeo Igarashi, Jun Mitani, Minghong Liao, Ying He, A Sketching Interface for Sitting Pose Design in the Virtual Environment, IEEE Transactions on Visualization and Computer Graphics 18(11): pp.1979-1991 (2012)
- Myung Geol Choi, Kyung-yung Yang, Takeo Igarashi, Jun Mitani, and Jehh Lee,
Retrieval and Visualization of Human Motion Data via Stick Figures, Computer Graphics Forum, Vol.31 Issue 7-1, 2012, pp.2057-2065
- Jun Mitani, "Column-shaped Origami Design Based on Mirror Reflections", Journal for Geometry and Graphics, Vol.16 (2012), No.2, pp.185-194,
- Satoshi Iizuka, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui, "Efficiently Modeling 3D Scenes from a Single Image," IEEE Computer Graphics and Applications, vol. 32, no. 6, pp. 18-25, Nov.-Dec. 2012, doi:10.1109/MCG.2011.85
- 小林 嵩史, 三谷 純, 石川 幸男, "剛体物理シミュレーションを用いた「畳織り」金網のろ過性能算出ツールの提案", 日本機械学会論文集, Vol. 78 (2012) , No. 786 pp.179-189.
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- Jun Mitani, "A Method for Designing Crease Patterns for Flat-Foldable Origami with Numerical Optimization", Journal for Geometry and Graphics, Vol.15, No.2, pp.195-201, (2011).PDF
- Satoshi Iizuka, Yuki Endo, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui, "An interactive design system for pop-up cards with a physical simulation", The Visual Computer: Volume 27, Issue 6 (2011), Page 605-612.
- Manfred Lau, Akira Ohgawara, Jun Mitani, Takeo Igarashi, Converting 3D Furniture Models to Fabricatable Parts and Connectors, ACM Transactions on Graphics (TOG) Volume 30 Issue 4, Article No.85, July 2011.
- Zhenbao Liu, Zhongsheng Wang, Cunbao Ma, Chao Zhang, Jun Mitani, Yukio Fukui, "Shape alignment and shape orientation analysis-based 3D shape retrieval system", Multimedia Systems Springer, Vol.16, Iss.4-5, pp.319-333, 2010. PDF
- Takeo Igarashi and Jun Mitani, "Apparent Layer Operations for the Manipulation of Deformable Objects", ACM Transactions on Graphics, Vol.29, Issue.4, Article No. 110, July 2010.
- Yohsuke FURUTA, Jun MITANI, Takeo IGARASHI and Yukio FUKUI, "Kinetic Art Design System Comprising Rigid Body Simulation", Computer-Aided Design and Applications, CAD in the Arts Special Issues, Vol.7, No.4, pp.533-546, 2010.
- Jun Mitani,"A Design Method for 3D Origami Based on Rotational Sweep",Computer-Aided Design and Applications, Vol.6, No.1, pp.69-79, 2009.
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- Zhenbao Liu, Jun Mitani, Yukio Fukui, Seiichi Nishihara, "A 3D Shape Classifier with Neural Network Supervision", International Journal of Computer Applications in Technology, Vol.28, No.1-3, pp.134-143, 2010.
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- 三谷純, "紙模型用展開図作成後の3D形状修正作業と組み立て方の理解を支援するためのインタフェース", 図学研究, Vol42, No.4, pp.3-9, 2008.
- Zhenbao Liu, Jun Mitani, Yukio Fukui and Seiichi Nishihara:"A New 3D Shape Retrieval Method Using Spherical Healpix", Journal of Information Processing, Vol.16, pp.190-200, 2008.
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- 古田陽介, 木本晴夫, 三谷純, 福井幸男: "マウスによる仮想折り紙の対話的操作のための計算モデルとインタフェース", 情報処理学会論文誌, Vol.48, No.12, pp.3658-3669, 2007.
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- 三谷純: "折紙の展開図専用エディタ(ORIPA)の開発および展開図からの折りたたみ形状の推定", 情報処理学会論文誌, Vol.48, No.9, pp.3309-3317, 2007.
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- 三谷純: "2次元バーコードを用いた紙の折りたたみ構造の認識とそのモデル化", 情報処理学会論文誌, Vol.48, No.8, pp.2859-2867, 2007.
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- 三谷純: "平坦折り折紙から再現される形態数の数え上げ手法", 日本図学会,図学研究, Vol.41, No.1, pp.27-33, 2007.
- 三谷純, 鈴木宏正: "集約法による多面体の展開図生成手法", 日本図学会,図学研究, Vol.39, No.4, pp.3-9, 2005.
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- 三谷純, 鈴木宏正: "折り紙の構造把握のための形状構築とCG表示", 情報処理学会論文誌, Vol.46, No.1, pp.247-254, 2005.
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- 三谷純, 鈴木宏正: " CGを用いたポップアップカード作成教材の図学教育への応用", 日本図学会, 図学研究, Vol.38, No. 3, pp.3-8, 2004.
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- Jun Mitani and Hiromasa Suzuki: "Making Papercraft Toys from Meshes using Strip-based Approximate Unfolding", ACM Transactions on Graphics, Vol. 23, No. 3, pp.259-263, 2004.
PDF(8.5MB)
- Jun Mitani, Ryuhei Uehara: Polygons Folding to Plural Incongruent Orthogonal Boxes, IEICE Technical Report, COMP2008-23, pp. 1-8, 2008/9/11.
- 三谷純, 鈴木宏正: "平面多角形の集合による「折り紙建築」モデルの表現と計算機による設計支援", 情報処理学会論文誌 Vol.45, No. 3, pp.969-976, 2004.
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- 三谷純, 鈴木宏正: "立体断面の格子状組み合わせによる180度型折り紙建築模型の設計支援", 日本図学会, 図学研究, Vol.37, No. 3, pp.3-8, 2003.
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- 三谷純, 鈴木宏正, 宇野弘: "計算機によるボクセルを用いた「折り紙建築」モデルの設計手法", 情報処理学会論文誌 Vol.44, No. 5, pp.1372-1379, 2003.
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- P.A.C. Varley, H. Suzuki, J. Mitani and R.R. Martin: "Interpretation of Single Sketch Input for Mesh and Solid Models", Int. J. Shape Modeling, Vol. 6, No. 2, pp.207-241, 2001.
- 金井 崇, 鈴木 宏正, 三谷 純, 木村 文彦: "局所的 3 次元モーフィングに基づく 3 角形メッシュの融合演算", 情報処理学会論文誌, Vol.41, No.3, pp.541-550, 2000.
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International conferences
- Hiroki Yamada, Masaki Hirose, Yoshihiro Kanamori, Jun Mitani and Yukio Fukui, Image-Based Virtual Fitting System with Garment Image Reshaping, Cyberworlds 2014, Santander, 6-8 Oct. 2014.
- Maki Kitamura, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui, Reiji Tsuruno, "Motion Frame Omission for Cartoon-like Effects", IWAIT2014 (International Workshop on Advanced Image Technology2014), in Proceedings of International Workshop on Advanced Image Technology (IWAIT), pp148-152, Bangkok, Thailand, January 6-8, 2014.
- Oshiro Y, Mitani J, Ohkohchi N.The clinical application of a novel 3D virtual simulation system for liver surgery, American Association for the Study of Liver Diseases(AASLD), Washington DC, Oct.21-Nov.5, 2013
- Daniel Saakes, Thomas Cambazard, Jun Mitani, and Takeo Igarashi, PacCAM: Material Capture and Interactive 2D Packing for Efficient Material Usage on CNC Cutting Machines. The 26th annual ACM symposium on User Interface Software and Technology (UIST 2013), Oct 8-11, St ANDREWS, UK.
- Yuki Igarashi and Jun Mitani. "Interactive Card Weaving Design and Construction." ACM SIGGRAPH 2013 Talks, Anaheim, Jul. 2013
- Masaaki Miki, Jun Mitani, Takeo Igarashi, Development of a Grasshopper Add-on for Interactive Exploration of Shapes in Equilibrium, International Association for Shell and Spatial Structures Symposium 2013 (IASS 2013), September 23-27, Poland
- Masaaki Miki, Lifeng Zhu, Jun Mitani, Takeo Igarashi, Stress Tensors in Surface Parameterizations, Mathematical Progress in Expressive Image Synthesis (MEIS 2013), Oct 21-23, 2013, Fukuoka.
- Lifeng Zhu, Takeo Igarashi, and Jun Mitani, "Soft Folding", The 21st Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2013), Volume 32, Number 7, Oct 7-9, Singapore. (Best Paper award)
- Oshiro Y, Fukunaga K, Mitani J, Ohkohchi N. Liversim: A novel preoperative liver simulation system combined with real-time deformation of the liver, 23rd world congress of the international association of surgeons, gastroenterologists and oncologists(IASGO), Bucarest, Sep. 2013.
- Naoya Tsuruta,Jun Mitani,Yoshihiro Kanamori,Yukio Fukui, "A Monte Carlo Method for Exploring Tiny Origami Pieces", International Conference on Simulation Technology (JSST2013), Sep.11-13, 2013, Tokyo.(Student Presentation Award)
- Hugo A. Akitaya, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Generating Folding Sequences from Crease Patterns of Flat-Foldable Origami," SIGGRAPH 2013 poster, 2013. (ACM Student Research Competition, 1st Place)
- Hugo Akitaya, Jun Mitani,Yoshihiro Kanamori,Yukio Fukui, "Origami Diagrams and 3D Animation from Flat-Foldable Crease Patterns Sequences", International Conference on Simulation Technology (JSST2013), Sep.11-13, 2013, Tokyo.(Outstanding Presentation Award)
- Myung Geol Choi, Kyung-yung Yang, Takeo Igarashi, Jun Mitani, and Jehh Lee, Retrieval and Visualization of Human Motion Data via Stick Figures, The 20th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2012), (Best Paper Award).
- Naoya TSURUTA, Jun MITANI1, Yoshihiro KANAMORI, and Yukio FUKUI, "Interactive Design of 3D Geometry Made by Bending Inextensible Sheet Material Containing Slits", 2012 Asian Conference on Design and Digital Engineering (ACDDE2012), Niseko, Japan, Dec.6-8, 2012.
- Yuki Igarashi, Takeo Igarashi and Jun Mitani. "Interactive Hexagonal Mesh Editing for Beadwork Design". ACM SIGGRAPH Asia 2012 Posters, Singapore, Dec. 2012.
- Kenjiro NAKAJIMA, Jun MITANI1, Yoshihiro KANAMORI, and Yukio FUKUI, "Path planning for cutting plotters with consideration on avoiding paper jams", 2012 Asian Conference on Design and Digital Engineering (ACDDE2012), Niseko, Japan, Dec.6-8, 2012.
- Myung Geol Choi, Kyung-young Yang, Takeo Igarashi, Jun Mitani, Jehee Lee, Retrieval and Visualization of Human Motion Data via Stick Figures, The 20th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2012), Sep. 12-14, Hong Kong.
- Jun Mitani, "Column-shaped origami design based on mirror reflections", The 15th International Conference on Geometry and Graphics (ICGG2012), Montreal, Canada, August 1–5, 2012.
- Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Igarashi, DressUp?: A 3D Interface for Clothing Design with a Physical Mannequin, The 6th International Conference on tangible, embedded and embodied interaction (TEI 2012), Ontario, Canada, Feb.19-22, 2012.
- Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mitani, Takeo Igarashi, Situated Modeling: A Shape-Stamping Interface with Tangible Primitives, The 6th International Conference on tangible, embedded and embodied interaction (TEI 2012), Ontario, Canada, Feb.19-22, 2012.
- Hiroki Watanabe and Yoshihiro Kanamori and Jun Mitani and Yukio Fukui, "An Image-based Hair Styling System Using Layered Texture Pieces", Pacific Conference on Computer Graphics and Applications - Short Papers, pp.7-12, Kaohsiung, Taiwan, September 21-23, 2011. (short paper)
- Yuki Igarashi, Takeo Igarashi and Jun Mitani. "Beady: Interactive Beadwork Design and Construction" . ACM SIGGRAPH Asia 2011 Technical Sketch, Hong Kong, Dec. 2011.
- Yuki Endo, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "Weathering effects with geometric details for images," In Proc. of Computer Graphics International 2011, 2011-6
- Jun Mitani, Takeo Igarashi, "Interactive Design of Planar Curved Folding by Reflection", Pacific Conference on Computer Graphics and Applications - Short Papers, pp.77-81, Kaohsiung, Taiwan, September 21st - 23rd, 2011. (short paper)PDF
- Masaki Hirose, Jun Mitani, Yoshihiro Kanamori, and Yukio Fukui, "An Interactive Design System for Sphericon-based Geometric Toys using Conical Voxels", The 11th international symposium on Smart Graphics, July 18-20, Bremen, Germany, 2011.
- Greg Saul, Manfred Lau, Jun Mitani, and Takeo Igarashi, SketchChair?: An All-in-one Chair Design System for End-users the fifth International conference on Tangible, Embedded and Embodied Interaction (TEI2011), Jan. 23-26, 2011, Portugal.
- Manfred Lau, Jun Mitani, Takeo Igarashi, Automatic Learning of Pushing Strategy for Delivery of Irregular-Shaped Objects, The 2011 IEEE International Conference on Robotics and Automation (ICRA 2011), pp.3733-3738, May 9-13, 2011, Shanghai.
- Nobuyuki Umetani, Jun Mitani, Takeo Igarashi, Kenshi Takayama, "Designing Custommade Metallophone with Concurrent Eigenanalysis", the Proceedings of NIME 2010: New Interfaces for Musical Expression, 2010.
- Juncong Lin, Takeo Igarashi, Jun Mitani, Greg Saul, "A Sketching Interface for Sitting-Pose Design", Eurographics Symposium on Sketch-based Interfaces and Modeling (SBIM) 2010.
- Yuki Endo, Yoshihiro Kanamori, Jun Mitani, and Yukio Fukui, "An Interactive Design System for Water Flow Stains on Outdoor Images", 10th International Symposium on Smart Graphics, June 24-26, 2010, Banff, Canada.
- Jun Mitani: "A design method for axial symmetrical curved origami with triangular prism protrusions", The 5th International Conference on Origami in Science, Mathematics and Education, July, 13-17, 2010, (Origami5, pp.437-447. CRC Press, 2011).
- Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui: "A CAD system for diagramming origami with a prediction of folding processes", The 5th International Conference on Origami in Science, Mathematics and Education, July, 13-17, 2010.
- Jun Mitani: "A METHOD FOR DESIGNING CREASE PATTERNS FOR FLAT-FOLDABLE ORIGAMI WITH NUMERICAL OPTIMIZATION", 14th INTERNATIONAL CONFERENCE ON GEOMETRY AND GRAPHICS, Kyoto, August 5-9, 2010, DVD (Article No.182).
- Nobuyuki Umetani, Jun Mitani, Takeo Igarashi and Kenshi Takayama, "Designing Custommade Metallophone with Concurrent Eigenanalysis", New Interfaces for Musical Expression++ (NIME++), Australia, 15-18th June, 2010.
- Yohsuke Furuta, Nobuyuki Umetani, Jun Mitane, Takeo Igarashi and Yukio Fukui, "A Film Balloon Design System Integrated with Shell Element Simulation",
EUROGRAPHICS 2010, Sweden, 3-7 May, 2010.
- Karl D.D. Willis, Juncong Lin, Jun Mitani, and Takeo Igarashi, "Spatial Sketch: Bridging Between Movement & Fabrication", In Proceedings of the Fourth International Conference on Tangible, Embedded and Embodied Interaction, Cambridge, MA, USA, Jan.25-27, 2010.
PDF, movie
- Jun Mitani:"A Design Method for 3D Origami Based on Rotational Sweep", CAD Conference, Nevada, June 8-12, 2009.
- Yohsuke Furuta, Jun Mitani, Yukio Fukui:"A Rendering Method for 3D Origami Models using Face Overlapping Relations", Smart Graphics 2009, Salamanca Spain, 28-30th May 2009, Lecture Notes in Computer Science (LNCS) vol.5531, pp.193-202, Springer-Verlag.
- Zhenbao Liu, Jun Mitani, Yukio Fukui and Seiichi Nishihara:"Multiresolution Wavelet Analysis of Shape Orientation for 3D Shape Retrieval", ACM International Conference on Multimedia Information Retrieval, Oct.30-31, 2008, Vancouver, Canada.
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- Jun Mitani and Ryuhei Uehara: "Polygons Folding to Plural Incongruent Orthogonal Boxes", Canadian Conference on Computational Geometry (CCCG 2008), pp. 39-42, Montreal, Canada, 2008/8/13.
- Jun Mitani: "THE FOLDED SHAPE RESTORATION AND THE CG DISPLAY OF ORIGAMI FROM THE CREASE PATTERN", 13th INTERNATIONAL CONFERENCE ON GEOMETRY AND GRAPHICS, Dresden, Germany, August 4-8, 2008 (Invited talk)(in CD-ROM).
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- Yoshie KAKINUMA, Emiko TSUTSUMI, Kunio KONDO, Jun MITANI, Susumu MIYAHARA, Hiroyuki SUZUKI and Yoshiyuki IIDA: "CUSTOMIZED GARMENT DESIGN SUPPORTING SYSTEM FOR AGED PEOPLE USING DIGITAL DRESS FORM MODEL", 13th INTERNATIONAL CONFERENCE ON GEOMETRY AND GRAPHICS, Dresden, Germany, August 4-8, 2008 (in CD-ROM).
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- Yosuke Furuta, Jun Mitani, Yukio Fukui: "Modeling and animation of 3D Origami
using spring-mass simulation", NICOGRAPH International 2008, CD-ROM, Pattaya Thailand, May 2008.
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- Jun Mitani: "Rendering method for flat Origami", the 29th annual conference of the European Association for Computer Graphics, (Eurographics'08: Annex to the Conference Proceedings, pp.291-294, 2008), Crete, Greece, Apr. 14-18 2008. (Short Paper)
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- Zhenbao Liu, Jun Mitani, Yukio Fukui and Seiichi Nishihara: "3D Shape Retrieval Using Point Spatial Distributions on the Surface", NICOGRAPH International 2007, CD-ROM, Nagoya, Japan, May. 2007.
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- Zhenbao Liu, Jun Mitani, Yukio Fukui, Seiichi Nishihara: "A 3D Shape Retrieval Method based on Continuous Spherical Wavelet Transform", CGIM 2007, pp.21-26, Innsbruck, Austria, February 13-15, 2007.
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- Jun Mitani: "Recognition, modeling and rendering method for Origami using 2D bar codes", 4OSME, Origami^4, pp.251-258, California Institute of Technology, Pasadena, USA, Sep. 2006.
- Jun Mitani: "Strip creation for designing curved papercraft models
adopting mesh subdivision scheme", NICOGRAPH International 2006, CD-ROM, Korea University, Seoul, Korea, June 2006.
PDF(1.0MB)
- Jun Mitani: "A Simple-to-Implementation Method for Cutting a Mesh Model by a Hand-Drawn Stroke", 2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling, pp.35-41, Trinity College Dublin, Ireland, Aug. 2005.
PDF(0.7MB)
- Weizhong Liu, Kunio Kondo, Jun Mitani: "An Interactive Sketch-based Modeling by T-LIB with Subdivision Surface", 2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling, pp.89-98, Trinity College Dublin, Ireland, Aug. 2005.
- Weizhong Liu, Kunio Kondo, Jun Mitani: "Geometric Modeling by Using Freehand Sketch Input with Template Topology Library.", Applications of Digital Techniques in Industrial Design Engineering---CAID&CD'2005,
Proceedings of the 6th international conference on Computer-Aided Industrial Design & Conceptual Design, pp. 135-140, 2005.5.
- Jun Mitani, Hiromasa Suzuki: "Computer aided design for Origamic Architecture models with polygonal representation", Computer Graphics International 2004, Crete, Greece, June16-19, pp.93-99, 2004.
PDF(0.7MB)
- P. A. C. Varley, Y. Takahashi, J. Mitani, H. Suzuki: "A Two-Stage Approach for Interpreting Line Drawings of Curved Objects", Eurographics Symposium Proceedings", Eds. J. F. Hughes, J. A. Jorge, pp.117-126, Eurographics Association, 2004. ISBN 3905673169.
- Jun Mitani, Hiromasa Suzuki, Fumihiko Kimura: "3D Sketch: Sketch-Based Model Reconstruction and Rendering", Proc. Seventh IFIP WG 5.2 Workshop on Geometric Modeling GEO-7, pp.85-112, Parma, Italy, Oct. 2-4, 2000.
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mpeg(36MB)
- Takashi Kanai, Hiromasa Suzuki, Jun Mitani, Fumihiko Kimura: "Interactive Mesh Fusion Based on Local 3D Metamorphosis", Proc. Graphics Interface '99 (Kingston, Ontario, Canada), pp.148-156, Morgan Kaufmann Publishers, San Francisco, CA, 1999.